Using Unity, Blender and Gimp to make iOS and Android games
Free videos and how-to's to make games for iOS and Android Using Free Tools
Saturday, March 21, 2015
Quick and Dirty Prototyping
Here's a good article on
Quick and Dirty Prototyping
Basically, use placeholders to represent artwork. Get the playtesting done early and repeatedly.
Don't put in high quality graphics until the very end - to avoid Asset Guilt.
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